Template:Skill info 10 1

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This skill has a maximum level of 10 and requires {{{skill points/lvl}}} Skill Points per level of skill.

Attack value present in skill table is simply a variable used in the calculation of damage.
In "General" the timer is for status change effect

Skill lvl Effect 1 % Prob {{{MP or FP}}} Used Min : Sec CoolDown
1 {{{effect 1_1}}} {{{% prob 1_1}}} {{{mp 1}}} {{{fp 1}}} {{{MP or FP}}} {{{duration 1}}} {{{cool down time 1}}}
2 {{{effect 1_2}}} {{{% prob 1_2}}} {{{mp 2}}} {{{fp 2}}} {{{MP or FP}}} {{{duration 2}}} {{{cool down time 2}}}
3 {{{effect 1_3}}} {{{% prob 1_3}}} {{{mp 3}}} {{{fp 3}}} {{{MP or FP}}} {{{duration 3}}} {{{cool down time 3}}}
4 {{{effect 1_4}}} {{{% prob 1_4}}} {{{mp 4}}} {{{fp 4}}} {{{MP or FP}}} {{{duration 4}}} {{{cool down time 4}}}
5 {{{effect 1_5}}} {{{% prob 1_5}}} {{{mp 5}}} {{{fp 5}}} {{{MP or FP}}} {{{duration 5}}} {{{cool down time 5}}}
6 {{{effect 1_6}}} {{{% prob 1_6}}} {{{mp 6}}} {{{fp 6}}} {{{MP or FP}}} {{{duration 6}}} {{{cool down time 6}}}
7 {{{effect 1_7}}} {{{% prob 1_7}}} {{{mp 7}}} {{{fp 7}}} {{{MP or FP}}} {{{duration 7}}} {{{cool down time 7}}}
8 {{{effect 1_8}}} {{{% prob 1_8}}} {{{mp 8}}} {{{fp 8}}} {{{MP or FP}}} {{{duration 8}}} {{{cool down time 8}}}
9 {{{effect 1_9}}} {{{% prob 1_9}}} {{{mp 9}}} {{{fp 9}}} {{{MP or FP}}} {{{duration 9}}} {{{cool down time 9}}}
10 {{{effect 1_10}}} {{{% prob 1_10}}} {{{mp 10}}} {{{fp 10}}} {{{MP or FP}}} {{{duration 10}}} {{{cool down time 10}}}




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