Mentalist Job Quest

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Contents

Starting NPC

(Mentalist Master) Romain Location
(Mentalist Master) Romain Image:NPCRomain2.jpg












Prove Your Might

Quest Starting Location: Eillun
Quest : Prove Your Might
NPC : (Mentalist Master) Romain
Quest Requirement : level 130 and PSYKEEPER HERO Status
Objective : Kill 10 Hoppre. They can be found in Darkon 3.


Darkon 3
Hoppre










Reward: See end of Quest



Quest Text:

"I sense you are of a similar mind as me young one, yet not of equal power. In order to gain ultimate power, you will have to seek power in places you have not yet looked, darker places then you might be willing to go. You say you are ready, eh young one? Then let us see for sure, I will need a sacrifice of blood to start with… Slay for me 10 beasts who call your home their own. Do not keep me waiting, the others grow impatient quickly. You do want to gain their powers don't you?"

Accepting Quest Text:

"Go quickly, I will start conversing with the others, once they know you are willing to make the sacrifice, there is no turning back…"

Denying Quest Text:

"I fear you may have already walked to far down the path to reject the others now."

During Quest Text:

"What are you doing, fool! I have already whispered to the others! We do not have time for games."

Completed Quest Text:

"The sacrifice is complete. We shall continue now, it won't be long now…"






Roots of Power

Quest Starting Location: Eillun
Quest : Roots of Power
NPC : (Mentalist Master) Romain
Quest Requirement : Previous stage in quest
Objective : Travel to the Magician Master in Saint Morning.


Sain City
(Magician Master) Hee










Reward: See end of Quest



Quest Text:

"If you want to gain a higher level of power, you will have to start at the beginning. You will need to return to the source of where you learned your art. You need to find the source of power that gave you the gift of Magic. You learned the Art in Saint Morning, eh? Do you recall the Master who taught you? Travel to your home, speak to this Master, and find an artifact of some design that we can use to help call power to your cause. The others are waiting eagerly to join you. You do still desire to embrace the ways of the others, don't you?"

Accepting Quest Text:

"If I were from the same place as you, I might have better information for you, but as I am not, you will have to undertake this portion of your journey alone."

Denying Quest Text:

"You cannot deny the others now, you have already started, they do not accept anything but full commitment."

During Quest Text:

"Go to your original Master in Saint Morning, find the source of your power."

Completed Quest Text:

"Always nice to see a previous student flourishing so well! What can I do for you now Hero?"






Search for Knowledge

Quest Starting Location: Sain City
Quest : Search for Knowledge
NPC : (Magician Master) Hee
Quest Requirement : Previous stage in quest
Objective : Meet [Magician Drillmaster] Wingyei in Sain city.


Sain City
(Magician Drillmaster) Wingyei










Reward: See end of Quest



Quest Text:

"I heard a new land was discovered, but to find out there is new Magic as well! Amazing, think of the possibilities… So you think you can increase your current power by going back to your roots eh? It couldn't hurt I suppose. Records indicate that some basic Spells were known even before the construction of Sain City. Will you speak to Drillmaster Wingyei as she is more knowledgeable in this than I am?"

Accepting Quest Text:

"Even if the first Spells were recorded before this city, you should be able to find more information here than any other place."

Denying Quest Text:

"I fear without continuing your own research you will not have enough information to continue."

During Quest Text:

"Please go speak to Drillmaster Wingyei regarding your request, she might know of an artifact that could help you."

Completed Quest Text:

"Hello? Master Hee sent you, regarding what?"






Uncovering the Past

Quest Starting Location: Sain City
Quest : Uncovering the Past
NPC : (Magician Drillmaster) Wingyei
Quest Requirement : Previous stage in quest
Objective : Search the Ivillis Temple for Iblis's magical artifact.


Ivillis Temple
Ivillis Leanes Prison
Click for larger image
Rune Stone
Image:Rune Stone.png










Reward: See end of quest



Quest Text:

"The oldest tales talk of the God Iblis creating artifacts of great power with the ability to give a piece of his power to those who can obtain it. The best guesses are that Iblis placed his artifacts in the Ivillis temple far to the south of Saint Morning. Ican not tell you what you are looking for exactly, but if I had to guess, you are looking for a form of writing or a sign. Will you search this dungeon for any sign of this artifact?"

Accepting Quest Text:

"You should remember the location of the Ivillis Temple, but if you forgot, it is near the Southern shores of Saint Morning."

Denying Quest Text:

"Although we are using legends for our source of information, they do seem to have truths incorporated in them."

During Quest Text:

"If you have not found what you are searching for, you may need to venture deeper into the depths of the Ivillis Temple."

Completed Quest Text:

"Fantastic! Iblis himself appears to have carved runes into this stone!"






Joining the Others

Quest Starting Location: Sain City
Quest : Joining the Others
NPC : (Magician Drillmaster) Wingyei
Quest Requirement : Previous stage in quest
Objective : Go back to Romain.


Eillun
(Mentalist Master) Romain










Reward:

Offerep's Spellbook
Image:Offerep's Spellbook.png





For your efforts your are now rewarded with a new title welcome to the ranks of the Mentalist. Also as prizes you receive 16 new skill points and 5 new skills.



Quest Text:

"Legend tells that Iblis imbues a piece of his being into runes written on stones that can be found in the Ivillis Temple. As they are created so rarely, these Rune Stones are of immense value. Uncovering the secrets of these Rune Stones is the reason we were able to bring Magic to Humans. Imagine that, all of the power that is held within this small stone. Your new Master should be able to learn everything he needs from this artifact. You will bring it to him quickly, won't you?"

Accepting Quest Text:

"Make sure this Rune Stone is not delivered into the wrong hands. Just because we have used the power for good does not mean all would do the same."

Denying Quest Text:

"I know if I was in the position to learn new Magics I would not delay. You must have your reasons…"

During Quest Text:

"Bring the Rune Stone to your Master in Eillun. That is not a toy, I do think you fully comprehend what it is you have there."

Completed Quest Text:

"This is good, yes. It seems you only ever scraped the surface of this source of Magic! There is much room to grow here. I have finished my commune with the others, they are ready to come to you. There is no turning back now, fellow Mentalist. One more thing you will need, this book, it will help give you control over the others, it will allow you to use their power to your benefit. Keep it handy when you channel your new power."



Next Stage in Quest

  • None



Back to Third Job Quests

Continent Content Color Reference:
World Flaris Coral Island Saint Morning Garden of Rhisis Darkon Azria
Shaduwar Valley of the Risen Kaillun Traseia Dark Traseia Bahara Desert Emporium






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