Special Two-handed Mastery

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This article has been certified complete as of version 18. Any errors should be reported here.


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image:Knight_Special Two-handed Mastery2.gif
Knight's Special Two-handed Mastery Skill Animation

image:Knight_Special Two-handed Mastery.png
Description: Increases damage while using a two-handed weapon. If relying only on STA for FP bar, 43 STA points are required to attain the 500 FP needed to use this skill. Your FP bar may be increased by using other means also. Including, but not reserved to, the Babari Lion, Consumable Stat Modifiers or certain Jewelry.
Class: Knight
Item needed: 2H Swords and Axes
Player lvl: 60M
Max Skill lvl: 5
Pre-Skill 1: None lvl:
Pre-Skill 2: lvl:
Attack Type: Self Buff
Region of Effect: Self
Attack Range: None
Skill Element: N/A
Combo Style: image:Normalskill.gif
May be placed in Action Slot: No
Casting Time: None
Damage Over Time (DOT):None
Stat 1 affecting Skill: None
Stat 2 affecting Skill:


Back to Knight

This skill requires no stat points. It will raise in level as you do.
2H Weapon ATK increases
Skill lvl Player lvl Effect 1 % Prob FP Used Min : Sec CoolDown
1 60-M 2H Mastery +30 100% 500 FP 10:00 None
2 72-M 2H Mastery +60 100% 500 FP 10:00 None
3 84-M 2H Mastery +90 100% 500 FP 10:00 None
4 96-M 2H Mastery +120 100% 500 FP 10:00 None
5 108-M 2H Mastery +150 100% 500 FP 10:00 None
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