PK

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Player Killing, or PK is what happens when you take another players life. This feature is currently only available on the Demian Server Cluster.
Player Killing, or PK is what happens when you take another players life. This feature is currently only available on the Demian Server Cluster.
- 
-
==Player Killing==
 
==Effects on killing players==
==Effects on killing players==
== Karma Titles and effects ==
== Karma Titles and effects ==
-
<table border="0" cellpadding="1" cellspacing="5" width="800" align="center">
+
<table width="600" border="1" align="center">
-
<tr>
+
<tr>
-
<td style="text-align: center; border-bottom: 3px solid #E7F1FB;">'''Karma'''</td>
+
<td class="black" >Attacker</td>
-
<td style="text-align: center; border-bottom: 3px solid #E7F1FB;">'''Title'''</td>
+
<td class="black" >Victim</td>
-
<td style="text-align: center; border-bottom: 3px solid #E7F1FB;">'''Name color'''</td>
+
 
-
<td style="text-align: center; border-bottom: 3px solid #E7F1FB;">'''Buy from NPC'''</td>
+
<td class="black" >State</td>
-
<td style="text-align: center; border-bottom: 3px solid #E7F1FB;">'''Sell to NPC'''</td>
+
<td class="black" >Result</td>
-
<td style="text-align: center; border-bottom: 3px solid #E7F1FB;">'''Chance to drop penya<sup>(1)</sup>'''</td>
+
</tr>
-
<td style="text-align: center; border-bottom: 3px solid #E7F1FB;">'''Chance to drop items<sup>(1)</sup>'''</td>
+
<tr>
-
</tr>
+
<td class="black" >White</td>
 +
<td class="black">White</td>
 +
<td class="black">Attack</td>
 +
 
 +
<td class="black">16 sec rule </td>
 +
</tr>
 +
<tr>
 +
<td class="black" >White</td>
 +
<td class="black">White</td>
 +
<td class="black">Debuff</td>
 +
<td class="black">16 sec rule </td>
 +
 
 +
</tr>
 +
<tr>
 +
<td class="black" >White</td>
 +
<td class="black">White</td>
 +
<td class="black">Buff</td>
 +
<td class="black">No penalty </td>
 +
</tr>
 +
 
 +
<tr>
 +
<td class="black" >White</td>
 +
<td class="black">White</td>
 +
<td class="black">Kill</td>
 +
<td class="black">'Red mode, PK+1, Disposition increases </td>
 +
</tr>
 +
<tr>
 +
 
 +
<td class="black" >White</td>
 +
<td bgcolor="#FFCCFF" class="black">Pink</td>
 +
<td class="black">Attack</td>
 +
<td class="black">8 sec rule </td>
 +
</tr>
 +
<tr>
 +
<td class="black" >White</td>
 +
 
 +
<td bgcolor="#FFCCFF" class="black">Pink</td>
 +
<td class="black">Debuff</td>
 +
<td class="black">8 sec rule </td>
 +
</tr>
 +
<tr>
 +
<td class="black" >White</td>
 +
<td bgcolor="#FFCCFF" class="black">Pink </td>
 +
 
 +
<td class="black">Buff</td>
 +
<td class="black">8 sec rule </td>
 +
</tr>
 +
<tr>
 +
<td class="black" >White</td>
 +
<td bgcolor="#FFCCFF" class="black">Pink</td>
 +
<td class="black">Kill</td>
 +
 
 +
<td class="black">No penalty </td>
 +
</tr>
 +
<tr>
 +
<td class="black" >White</td>
 +
<td bgcolor="#FF0000" class="black">Red</td>
 +
<td class="black">Attack</td>
 +
<td class="black">No penalty </td>
 +
 
 +
</tr>
 +
<tr>
 +
<td class="black" >White</td>
 +
<td bgcolor="#FF0000" class="black">Red</td>
 +
<td class="black">Debuff</td>
 +
<td class="black">No penalty </td>
 +
</tr>
 +
 
 +
<tr>
 +
<td class="black" >White</td>
 +
<td bgcolor="#FF0000" class="black">Red</td>
 +
<td class="black">Buff</td>
 +
<td class="black">8 sec rule </td>
 +
</tr>
 +
<tr>
 +
 
 +
<td class="black" >White</td>
 +
<td bgcolor="#FF0000" class="black">Red</td>
 +
<td class="black">Kill</td>
 +
<td class="black">No penalty </td>
 +
</tr>
 +
<tr>
 +
<td bgcolor="#FFCCFF" class="black" >Pink</td>
 +
 
 +
<td class="black">White</td>
 +
<td class="black">Attack</td>
 +
<td class="black">16 sec rule </td>
 +
</tr>
 +
<tr>
 +
<td bgcolor="#FFCCFF" class="black" >Pink</td>
 +
<td class="black">White</td>
 +
 
 +
<td class="black">Debuff</td>
 +
<td class="black">16 sec rule </td>
 +
</tr>
 +
<tr>
 +
<td bgcolor="#FFCCFF" class="black" >Pink</td>
 +
<td class="black">White</td>
 +
<td class="black">Buff</td>
 +
 
 +
<td class="black"> 8 sec rule </td>
 +
</tr>
 +
<tr>
 +
<td bgcolor="#FFCCFF" class="black" >Pink</td>
 +
<td class="black">White</td>
 +
<td class="black">Kill</td>
 +
 
 +
<td class="black">PK+1, Disposition increases </td>
 +
</tr>
 +
<tr>
 +
<td bgcolor="#FFCCFF" class="black" >Pink</td>
 +
<td bgcolor="#FFCCFF" class="black">Pink</td>
 +
<td class="black">Attack</td>
 +
<td class="black">8 sec rule </td>
 +
 
 +
</tr>
 +
<tr>
 +
<td bgcolor="#FFCCFF" class="black" >Pink</td>
 +
<td bgcolor="#FFCCFF" class="black">Pink</td>
 +
<td class="black">Debuff</td>
 +
<td class="black">8 sec rule </td>
 +
</tr>
 +
 
 +
<tr>
 +
<td bgcolor="#FFCCFF" class="black" >Pink</td>
 +
<td bgcolor="#FFCCFF" class="black">Pink</td>
 +
<td class="black">Buff</td>
 +
<td class="black">No penalty </td>
 +
</tr>
 +
<tr>
 +
 
 +
<td bgcolor="#FFCCFF" class="black" >Pink</td>
 +
<td bgcolor="#FFCCFF" class="black">Pink</td>
 +
<td class="black">Kill</td>
 +
<td class="black">No penalty </td>
 +
</tr>
 +
<tr>
 +
<td bgcolor="#FFCCFF" class="black" >Pink</td>
 +
 
 +
<td bgcolor="#FF0000" class="black">Red</td>
 +
<td class="black">Attack</td>
 +
<td class="black">No penalty </td>
 +
</tr>
 +
<tr>
 +
<td bgcolor="#FFCCFF" class="black" >Pink</td>
 +
<td bgcolor="#FF0000" class="black">Red</td>
 +
 
 +
<td class="black">Debuff</td>
 +
<td class="black">8 sec rule </td>
 +
</tr>
 +
<tr>
 +
<td bgcolor="#FFCCFF" class="black" >Pink</td>
 +
<td bgcolor="#FF0000" class="black">Red</td>
 +
<td class="black">Buff</td>
 +
 
 +
<td class="black">No penalty </td>
 +
</tr>
 +
<tr>
 +
<td bgcolor="#FFCCFF" class="black" >Pink</td>
 +
<td bgcolor="#FF0000" class="black">Red</td>
 +
<td class="black">Kill</td>
 +
<td class="black">No penalty </td>
 +
 
 +
</tr>
 +
<tr>
 +
<td bgcolor="#FF0000" class="black">Red</td>
 +
<td class="black">White</td>
 +
<td class="black">Attack</td>
 +
<td class="black">No penalty </td>
 +
</tr>
 +
 
 +
<tr>
 +
<td bgcolor="#FF0000" class="black">Red</td>
 +
<td class="black">White</td>
 +
<td class="black">Debuff</td>
 +
<td class="black">No penalty </td>
 +
</tr>
 +
<tr>
 +
 
 +
<td bgcolor="#FF0000" class="black">Red</td>
 +
<td class="black">White</td>
 +
<td class="black">Buff</td>
 +
<td class="black">No penalty </td>
 +
</tr>
 +
<tr>
 +
<td bgcolor="#FF0000" class="black">Red</td>
 +
 
 +
<td class="black">White</td>
 +
<td class="black">Kill</td>
 +
<td class="black">PK+1, Disposition increases </td>
 +
</tr>
 +
<tr>
 +
<td bgcolor="#FF0000" class="black">Red</td>
 +
<td bgcolor="#FFCCFF" class="black">Pink</td>
 +
 
 +
<td class="black">Attack</td>
 +
<td class="black">No penalty </td>
 +
</tr>
 +
<tr>
 +
<td bgcolor="#FF0000" class="black">Red</td>
 +
<td bgcolor="#FFCCFF" class="black">Pink</td>
 +
<td class="black">Debuff</td>
 +
 
 +
<td class="black">No penalty </td>
 +
</tr>
 +
<tr>
 +
<td bgcolor="#FF0000" class="black">Red</td>
 +
<td bgcolor="#FFCCFF" class="black">Pink</td>
 +
<td class="black">Buff</td>
 +
<td class="black">No penalty </td>
 +
 
 +
</tr>
 +
<tr>
 +
<td bgcolor="#FF0000" class="black">Red</td>
 +
<td bgcolor="#FFCCFF" class="black">Pink</td>
 +
<td class="black">Kill</td>
 +
<td class="black">PK+1, Disposition increases </td>
 +
</tr>
 +
 
 +
<tr>
 +
<td bgcolor="#FF0000" class="black">Red</td>
 +
<td bgcolor="#FF0000" class="black">Red</td>
 +
<td class="black">Attack</td>
 +
<td class="black">No penalty </td>
 +
</tr>
 +
<tr>
 +
 
 +
<td bgcolor="#FF0000" class="black">Red</td>
 +
<td bgcolor="#FF0000" class="black">Red</td>
 +
<td class="black">Debuff</td>
 +
<td class="black">No penalty </td>
 +
</tr>
 +
<tr>
 +
<td bgcolor="#FF0000" class="black">Red</td>
 +
 
 +
<td bgcolor="#FF0000" class="black">Red</td>
 +
<td class="black">Buff</td>
 +
<td class="black">No penalty </td>
 +
</tr>
 +
<tr>
 +
<td bgcolor="#FF0000" class="black">Red</td>
 +
<td bgcolor="#FF0000" class="black">Red</td>
-
<tr>
+
<td class="black">Kill</td>
-
<td style="text-align: center;">50000 and higher</td>
+
<td class="black">No penalty </td>
-
<td style="text-align: center;">Glorious</td>
+
</tr>
-
<td bgcolor=#00237E style="text-align: center;"></td>
+
-
<td style="text-align: center;">95%</td>
+
-
<td style="text-align: center;">26,25%</td>
+
-
<td style="text-align: center;">0%</td>
+
-
<td style="text-align: center;">0%</td>
+
-
</tr>
+
-
<tr>
+
-
<td style="text-align: center;">30000 to 50000</td>
+
-
<td style="text-align: center;">Illustrious</td>
+
-
<td bgcolor=#0047B6 style="text-align: center;"></td>
+
-
<td style="text-align: center;">97%</td>
+
-
<td style="text-align: center;">25,75%</td>
+
-
<td style="text-align: center;">0%</td>
+
-
<td style="text-align: center;">0%</td>
+
-
</tr>
+
-
<tr>
+
-
<td style="text-align: center;">10000 to 30000</td>
+
-
<td style="text-align: center;">Famed</td>
+
-
<td bgcolor=#3366FF style="text-align: center;"></td>
+
-
<td style="text-align: center;">100%</td>
+
-
<td style="text-align: center;">25%</td>
+
-
<td style="text-align: center;">0%</td>
+
-
<td style="text-align: center;">0%</td>
+
-
</tr>
+
-
<tr>
+
-
<td style="text-align: center;">5000 to 10000</td>
+
-
<td style="text-align: center;">Admire</td>
+
-
<td bgcolor=#00A2E1 style="text-align: center;"></td>
+
-
<td style="text-align: center;">100%</td>
+
-
<td style="text-align: center;">25%</td>
+
-
<td style="text-align: center;">3%</td>
+
-
<td style="text-align: center;">1%</td>
+
-
</tr>
+
-
<tr>
+
-
<td style="text-align: center;">1000 to 5000</td>
+
-
<td style="text-align: center;">Proper</td>
+
-
<td bgcolor=#A5D9EC style="text-align: center;"></td>
+
-
<td style="text-align: center;">100%</td>
+
-
<td style="text-align: center;">25%</td>
+
-
<td style="text-align: center;">3%</td>
+
-
<td style="text-align: center;">2%</td>
+
-
</tr>
+
-
<tr>
+
-
<td style="text-align: center;">100 to 1000</td>
+
-
<td style="text-align: center;">Kind</td>
+
-
<td bgcolor=#63FF00 style="text-align: center;"></td>
+
-
<td style="text-align: center;">100%</td>
+
-
<td style="text-align: center;">25%</td>
+
-
<td style="text-align: center;">3%</td>
+
-
<td style="text-align: center;">3%</td>
+
-
</tr>
+
-
<tr>
+
-
<td style="text-align: center;">0 to 100</td>
+
-
<td style="text-align: center;"></td>
+
-
<td bgcolor=#FFFFFF style="text-align: center;"></td>
+
-
<td style="text-align: center;">100%</td>
+
-
<td style="text-align: center;">25%</td>
+
-
<td style="text-align: center;">5%</td>
+
-
<td style="text-align: center;">3%</td>
+
-
</tr>
+
-
<tr>
+
-
<td style="text-align: center;">0 to -5</td>
+
-
<td style="text-align: center;">Rude</td>
+
-
<td bgcolor=#FFDF00 style="text-align: center;"></td>
+
-
<td style="text-align: center;">100%</td>
+
-
<td style="text-align: center;">25%</td>
+
-
<td style="text-align: center;">5%</td>
+
-
<td style="text-align: center;">3%</td>
+
-
</tr>
+
-
<tr>
+
-
<td style="text-align: center;">-5 to -99</td>
+
-
<td style="text-align: center;">Unsavory</td>
+
-
<td bgcolor=#FFCE9C style="text-align: center;"></td>
+
-
<td style="text-align: center;">100%</td>
+
-
<td style="text-align: center;">25%</td>
+
-
<td style="text-align: center;">5%</td>
+
-
<td style="text-align: center;">3%</td>
+
-
</tr>
+
-
<tr>
+
-
<td style="text-align: center;">-99 to -1999</td>
+
-
<td style="text-align: center;">Scoundrel</td>
+
-
<td bgcolor=#FF8400 style="text-align: center;"></td>
+
-
<td style="text-align: center;">100%</td>
+
-
<td style="text-align: center;">25%</td>
+
-
<td style="text-align: center;">10%</td>
+
-
<td style="text-align: center;">20%</td>
+
-
</tr>
+
-
<tr>
+
-
<td style="text-align: center;">-1999 to -9999</td>
+
-
<td style="text-align: center;">ColdHearted</td>
+
-
<td bgcolor=#FF00CE style="text-align: center;"></td>
+
-
<td style="text-align: center;">200%</td>
+
-
<td style="text-align: center;">12,5%</td>
+
-
<td style="text-align: center;">15%</td>
+
-
<td style="text-align: center;">30%</td>
+
-
</tr>
+
-
<tr>
+
-
<td style="text-align: center;">-9999 - -49999</td>
+
-
<td style="text-align: center;">Brutal</td>
+
-
<td bgcolor=#FF3D32 style="text-align: center;"></td>
+
-
<td style="text-align: center;">500%</td>
+
-
<td style="text-align: center;">5%</td>
+
-
<td style="text-align: center;">20%</td>
+
-
<td style="text-align: center;">40%</td>
+
-
</tr>
+
-
<tr>
+
-
<td style="text-align: center;">-49999 and lower</td>
+
-
<td style="text-align: center;">Death</td>
+
-
<td bgcolor=#FF0000 style="text-align: center;"></td>
+
-
<td style="text-align: center;">''Not available<sup>(1)</sup>''</td>
+
-
<td style="text-align: center;">''Not available<sup>(1)</sup>''</td>
+
-
<td style="text-align: center;">30%</td>
+
-
<td style="text-align: center;">50%</td>
+
-
</tr>
+
</table>
</table>

Revision as of 00:24, 23 November 2007

Player Killing, or PK is what happens when you take another players life. This feature is currently only available on the Demian Server Cluster.

Effects on killing players

Karma Titles and effects

Attacker Victim State Result
White White Attack 16 sec rule
White White Debuff 16 sec rule
White White Buff No penalty
White White Kill 'Red mode, PK+1, Disposition increases
White Pink Attack 8 sec rule
White Pink Debuff 8 sec rule
White Pink Buff 8 sec rule
White Pink Kill No penalty
White Red Attack No penalty
White Red Debuff No penalty
White Red Buff 8 sec rule
White Red Kill No penalty
Pink White Attack 16 sec rule
Pink White Debuff 16 sec rule
Pink White Buff 8 sec rule
Pink White Kill PK+1, Disposition increases
Pink Pink Attack 8 sec rule
Pink Pink Debuff 8 sec rule
Pink Pink Buff No penalty
Pink Pink Kill No penalty
Pink Red Attack No penalty
Pink Red Debuff 8 sec rule
Pink Red Buff No penalty
Pink Red Kill No penalty
Red White Attack No penalty
Red White Debuff No penalty
Red White Buff No penalty
Red White Kill PK+1, Disposition increases
Red Pink Attack No penalty
Red Pink Debuff No penalty
Red Pink Buff No penalty
Red Pink Kill PK+1, Disposition increases
Red Red Attack No penalty
Red Red Debuff No penalty
Red Red Buff No penalty
Red Red Kill No penalty


(1) unconfirmed
Buy from NPC: percentage of auto-price you need to pay when buying an item from the NPC's.
Sell to NPC: percentage of auto-price you get when selling an item to the NPC's.
Drop percentages are the chances of you dropping an item/penya.


Jail

Kebaras Island is known as the PK jail.

It can be access in a variety of ways. You must have negative karma to enter Kebaras.

  • Once someone kills you, you can choose to Lodestar or Lodelight, which will take you straight to Kebaras.
  • Town Blinkwings will also teleport you to Kebaras. If it is any other blinkwing, it will take you to the directed city.


There are no maps in Kebaras, unless you use the Navigation map (Hot Key letter N.)


Once in Kebaras, talking to the NPC, named Heron, he will give you a P.K. Quests. Visit that page for further information.

Personal tools