Heal Rain

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This article has been certified complete as of version 18. Any errors should be reported here.


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image:Ringmaster_Heal Rain2.gif
Ringmaster's Heal Rain Skill Animation

image:Ringmaster_Heal Rain.png
Description: Recovers HP for party members near you.
Class: Ringmaster
Item needed: Sticks
Player lvl: 70
Max Skill lvl: 10
Pre-Skill 1: Gvur Tialla lvl: 3
Pre-Skill 2: lvl:
Attack Type: All Party Buff
Region of Effect: AOE Around User
Attack Range: Ranged
Skill Element: N/A
Combo Style: image:Normalskill.gif
May be placed in Action Slot: Yes
Casting Time: 0:02
Damage Over Time (DOT):None
Stat 1 affecting Skill: Int effects skill Heal points, 6 extra HP for each point of Int
Stat 2 affecting Skill:


Back to Ringmaster

This skill has a maximum level of 10 and requires 3 Skill Points per level of skill.

Attack value present in skill table is simply a variable used in the calculation of damage.
In "General" the timer is for status change effect

Skill lvl Effect 1 % Prob MP Used Min : Sec CoolDown
1 Add HP 100 100% 80 MP 1 Hit per use None
2 Add HP 150 100% 90 MP 1 Hit per use None
3 Add HP 200 100% 100 MP 1 Hit per use None
4 Add HP 250 100% 110 MP 1 Hit per use None
5 Add HP 300 100% 120 MP 1 Hit per use None
6 Add HP 350 100% 130 MP 1 Hit per use None
7 Add HP 400 100% 140 MP 1 Hit per use None
8 Add HP 450 100% 150 MP 1 Hit per use None
9 Add HP 500 100% 160 MP 1 Hit per use None
10 Add HP 550 100% 170 MP 1 Hit per use None




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