Combat

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(Attack skills (normal))
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== Normal attack ==
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{{Gameplay Sub-Sections}}
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The world of Madrigal is filled with many dangers. One cannot roam about as they please without first knowing the ways of combat.
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'''Sword - Axe - Yoyo - Bow - Staff - Knuckle - Stick'''
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[[Image:Combat_03.PNG|right|350 px]]
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[[Image:Selected.jpg|thumb|right|100px|Selected monster]][[Image:Autoattack.jpg|thumb|right|100px|Auto-attack engaged]]Click on a monster once to select it. There are now 4 blue triangles around it, and an arrow pointing to the selected target will appear above your head.
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==How to Attack==
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If you now click on the selected monster again, you will perform 1 melee attack.
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[[Image:Selected.jpg|thumb|right|150px|Selected monster]][[Image:Autoattack.jpg|thumb|right|150px|Auto-attack engaged]]
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Double-click a monster to engage auto-attack, the 4 triangles will then become red. You know will attack the monster until it dies, until you hit the escape button on your keyboard (de-select), or until you click somewhere else.
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Let's start with the basics, to attack you must first select your target by clicking on them. Once selected, 4 blue triangles will appear on it, as well as an arrow above one's head to focus your attention on that particular target.
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Other ways for auto-attack are:
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If you were to click on the target once more, you will automatically attack until it dies. Please note that this has no effect on players unless you're having a [[PvP|duel]] or [[PK|PKing]]. PK is only accessible in the '''Yetti''' Server Cluster.
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Some ways for auto-attack are:
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*double-click the target
*click on the monster, and hold down the mouse button
*click on the monster, and hold down the mouse button
*click on the monster while pressing the control (ctrl) button on your keyboard. You don't have to hold down ctrl during the rest of the attack.
*click on the monster while pressing the control (ctrl) button on your keyboard. You don't have to hold down ctrl during the rest of the attack.
*Variation: click on the monster, and hold down the mouse button, then hold down ctrl, release the mouse button, and release ctrl.
*Variation: click on the monster, and hold down the mouse button, then hold down ctrl, release the mouse button, and release ctrl.
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*Select the "attack selected monster" icon and place it on a hot bar so that you're able to click on the key in order to activate it.
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===Melee===
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Strength increases melee damage for every weapon with the exception of the bow and wand. For bows, '''DEX''' increases damage and for wands '''INT''' increases damage.
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Your attack power can be seen in your stats window by tapping the H button.
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[[Image:Combat_01.PNG|left|200 px]]
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Melee attacks have a chance to be a '''miss''' or a '''critical hit'''.
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The amount of misses is decided by your '''hit rate'''.
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More hit rate = less misses, '''DEX''' increases hit rate, or certain equipment may have the same effect. This number is not shown anywhere.
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A '''critical''' hit is what causes more than normal damage. '''DEX''' and certain equipment can increase critical ratings.
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This number is shown in your stat window that is viewed, once again, by tapping the H key on your keyboard. 100% is the maximum, but in reality this does not mean that every hit will be a critical. Attacks can be blocked by the monster, non-related to your critical rate.
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When you land a critical, there is a small chance that the monster will be knocked back, so it can't attack you for a few seconds until it lifts itself up.
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The speed at which you perform melee attacks is called attack ''speed'', or ''aspd''. This increases at certain amounts of '''DEX'''.
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The number of '''DEX''' at which your ''aspd'' takes a leap is called '''speed break''' or '''breakpoint'''. These points depend on your class and weapon of choice. This number can be seen in your stats window. 100% is the maximum.
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=== Aerial Combat ===
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{{Quest_location_Neutral
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|item name=Targeted Enemy
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|image name=Targeted Enemy
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}}
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{{Quest_location_Neutral
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|item name=Pre-Target
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|image name=Pre-Target
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}}
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<br>
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:'''Step one:''' Select and target your masquerpet by pressing the '''"TAB"''' key on your keyboard a redish pink targeting square will appear around the masquerpet. Pressing '''"TAB"''' repeatedly will cycle though the available masquerpets.
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:'''Step two:''' To follow the masquerpet press and hold the '''"Z"''' key on your keyboard. If your flying device is in motion you will fly around the masquerpet while attacking. This can get very dizzying. To stop press '''"SPACE BAR"'''. ( Sometimes the auto-follow is already engaged)
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:'''Step three:''' To Attack simply press the '''"INSERT"''' key or Click and hold your mouse cursor on the masquerpet. (The only auto-attack for mages seems to be the '''"INSERT"''' key)
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<br><br>
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::'''A few things to remember about Aerial combat.'''
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::*You can not use any skills
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::*You fight by physically whacking the masquerpet with your weapon, be it '''Sword, Axe, Stick, Knuckle, Yo-yo, Bow''' or '''Staff'''. The only weapon that you do not physically hit the masquerpet with is the Wand (although close up it might appear to be so).
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::*Once you have targeted and hit the masquerpet you may lure it to ground level (stay on your flying device) and receive buffs from the ground.
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::*Drops will go directly to your pack. If there is no room in your pack they will be lost.
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Strength increases melee damage for every weapon except bow and wand. For bows it is dex, for wands int.
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== Special attacks ==
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Your attack power can be seen in your stats window (press H).
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Melee attacks have a chance to be a 'miss', 'critical hit'.<br>
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[[Image:Combat_02.PNG|thumb|right|250px|Knight AoE]]
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The amount of misses is decided by your 'hit rate'.
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All classes have their own unique attacks.
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More hit rate = less misses, dex increases hit rate. This number is not shown anywhere.<br>
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A critical hit ('crit') is a hit that causes more then normal damage. Dex increases critical rate.
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This number is shown in your stat window (press H). 100% is the maximum, but in reality this does not mean that every hit will be a critical. <br>When you land a crit, there is a small chance the monster will be knocked back, so it can't attack you for a few seconds.
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The speed at which you perform melee attacks is called attack speed, or aspd. This increases at certain amounts of dex.<br>
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=== Skills ===
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The number of dex at which your aspd takes a leap is called 'speed break' or 'breakpoint'. These points depend on your class and weapon, check out the [[class info]] to find out more about the breakpoints for your class and weapon of choice.<br>
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This number can be seen in your stats window. 100% is the maximum.
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== Special attack ==
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Each, and every class have their own personal skills. They can be viewed by tapping the K button on your keyboard.
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'''Wand - Bow'''
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If a skill has a '''cooldown''' time, this means that you can only use it once in a certain period of time. During this time the skill will be grayed out. Some skills however can cause a status effect on the enemy such as temporary confusion and stunning. Skills can not miss or crit, and are not affected by attack speed.
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[[Image:Wandbolt charging.jpg|thumb|right|100px|Charging the attack, in this case a wandbolt]][[Image:Wandbolt fired.jpg|thumb|right|100px|Released wandbolt]]When you select a monster when you have one of these weapons equipped, a green bar will appear above your head.
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In certain cases, the '''Area of Effect''', or AoE comes into play. This type of tactic is particularly used by [[Knight]]s, [[Ranger]]s and [[Billposter]]s. It is done by rounding up certain mobs and killing them all at once using a certain skill, doubling, if not tripling one's exp.
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With the bow you can perform a normal attack, like described under [[Combat#Melee|Melee]].
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'''For more information on skills, please view the [[Skills]] page'''
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However, if you use the first alternative auto-attack (click and hold down the mouse button), the green bar will start to fill up, in 4 steps. When it's full you will automatically shoot an arrow, with more attack power then a normal attack. Each 'stage' of charging will slightly increase the attack power of the arrow. This is referred to as a 'charged shot'.
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With the wand, auto-attack is not possible. It shoots small magic balls, which can be charged to cause more damage in the same way as a bow. These 'wandbolts' as they often are called use a small amount of MP. They are rarely used, because the attack skills for a magician are much more effective.
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=== The Action Slot ===
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On the lower right of your screen, there should be a bar called '''Action Slot'''. Here you are able to select certain skills that you wish to use at a constant rate. Once everything is properly selected, all you need to do is tap the C button on your keyboard and watch as the skills you've chosen come to life in a chronological order.
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== Attack skills (normal) ==
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The advantage of putting normal skills here is that they will be able cast faster than when you'd simply hold down the function key.
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'''Sword - Axe - Yoyo - Bow - Staff - Wand - Knuckle - Stick'''
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The disadvantage is that it has a '''cooldown''' time when you start to abuse the action slot. Due the change of V19 it doesn't matter whether you put in 1 skill or fill it with 6 skills. Once used it will have a cooldown and in that time you are not able to use the action slot. So that means you have to go back to the other hot bars to use the skills.
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The cooldown will be activated after the last skill has been cast and it lasts for 12 seconds.
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[[Image:Skills.jpg|thumb|right|Assigning skills to a hotkey]]Each class gets certain attack [[skills]]. When you have them on level 1 or higher, they can be assigned to a function key (F1-9). Simply open the skill window (press K) and drag them to the bar at the bottom of your screen. You can also put them on the bar on the left, but then they can only be activated by clicking on them.
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[[Image:Action_slot.png]]
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To use it, select a monster, and press the corresponding function key, or click on the skill in the bar. You will perform the skill 1 time, at the cost of a certain amount of MP or FP.<br>
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Click on the image on the left for an example.<br>
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#click on it to activate the skill
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#click on it, or press F1 to activate the skill
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#click on it, or press F3 to activate the action slot
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#click on it, or press C to activate the action slot
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#this skill will be performed first when the action slot is activated
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#this skill will be performed second when the action slot is activated
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If a skill has a 'cooldown' you can only use it once in a certain period of time. During this time the skill will be grayed out.<br>
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=== The Function Bar ===
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Some skills can cause a status effect on the enemy, read the skill descriptions to find out more.
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This bar is mainly for easy access for anything you wish to place in it. Skills, for example, can be dragged onto this. By tapping the K button, you may drag certain skills that are level 1 or higher onto the function at the bottom of the screen. You may also place them on the bar on the left, but the are only function-able by clicking directly at them.
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Skills can not miss or crit, and are not affected by attack speed.
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To use the skills, select a monster, or select yourself if the skill is a self-buff, and then press the corresponding function key, or click on the skill in the bar. You will be able to preform the skill 1 time, at the cost of a certain amount of '''MP''' or '''FP'''.
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In general, melee skill damage is affected by str, magic skill damage by int. There are a few exceptions though, read the skill descriptions to learn more.
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So the steps are:
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* '''1''' Click on it to activate the skill
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* '''2''' Click on it, or press 1, Alt+1 or F1 to activate the skill
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* '''3''' If you placed the action slot on a key, press that key and it will also activate.
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* '''4''' Click on it, or press C to activate the action slot
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* '''5''' This skill will be performed first when the action slot is activated
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* '''6''' This skill will be performed second when the action slot is activated
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== Attack skills (action slot) ==
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'''Note:''' Due the new version update (Flyff Gold) the interface has changed and also affected the skill bars. Instead of using 8 bars, that were able to shift through number 1 till 8 and the F keys to activate, they changed it to a total of 4 bars.
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The main bar is now number 1 to 0. It also can be expanded, but has no keys attached to it, requires the mouse to use them.
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The second bar is Alt + number 1 to 0.
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The third bar is the F key bar from number 1 to 0.
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The fourth bar is an extra bar that has no keys attached, so you have to click on them with the mouse.
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On the bottom right of your screen there is an 'action slot'. Here you can put [[combo skills]] or normal skills you want to use a lot.
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[[Image:Main_hotbar.png]]
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Press 'C' to use the skill in the action slot, or drag the 'S' icon in front of it to a function key like you would with a skill.
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The advantage of putting normal skills here is that they will be cast faster then when you'd just hold down the function key.
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[[Image:Second_hotbar.png]]
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[[Image:Cooldown.jpg|thumb|right|Action slot with cooldown]]The disadvantage is that it has a cooldown. When you use the action slot a lot, it will start to gray out. Skills that are in the gray area will not be activated. If you wait a while it will become normal again. Putting 2 or 3 skills in there works the best.
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[[Image:Third_hotbar.png]]
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On the image you can see how an action slot looks like after it has been used a few times in a row. When it is used again at this point, the first 3 skills will activate, but the last one, which is completely in the gray area, will not be activated.
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Skills that have a cooldown can not be assigned to the action slot.
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[[Image:Fourth_hotbar.png]]
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== Related Pages ==
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* [[Gameplay]]
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== Aerial Combat ==
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* [[PK]]
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There are a few types of [[flying monsters]] in Flyff.<br>
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* [[PvP]]
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These are currently the only source of the very popular [[plug earrings]], a defense-increasing jewelry item.<br>
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In the air, combat is a little different. Only wands can be used for ranged attack, when you are a bow or yoyo user, you will attack with your right hand (with normal damage though).
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* [[Duel Arena]]
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To select a flying monster, you need to press tab when you see a red square around it. Press tab again if you want to select another monster in range.<br>
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* [[Party]]
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Then press Z, this will cause your character to follow it. If you de-select a monster by pressing escape, follow will be disengaged.<br>
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Next, hold down the insert key on your keyboard, then hit enter to activate the chat box. If you now release insert, auto-attack will be engaged for as long as you stay in the air. This is easier then holding down insert the whole time.<br>
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All you need to do now is press the spacebar to start flying. The moment you are close enough to the monster you will attack it. It is best to then press spacebar again, otherwise your screen will keep on spinning as you fly around the monster.
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Wand users will attack with wandbolts. These are homing, and in contrast to combat on the ground, auto-attack will work. For this reason, most players find magicians the easiest characters to hunt flying monsters with, because they don't need to chase them as much as other classes.
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* [[Guilds]]
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Hunt only the 'normal' and 'captain' types of the monsters if you want to find a plug. The 'small' types only drop the [[demol]] earring, which adds only a very small amount of attack power, and in comparison with plugs they are worthless.
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* [[Guild Siege]]
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[[Category: Gameplay]]
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{{Main Page Sections}}

Current revision

Buff Pet | Clockworks War | Colosseum | Combat | Consignment Shop | Couple System | Fashion Compound System | Fighting Flying Masquerpets | Game Controls | Guild Battle Royal | Guild Housing System | Housing System | Lord System | Madrigal Gift System | Masquerpet Treasure Box | Mentor & Pupil System | PK | Private Shop | PvP/ PvP Arena | Rainbow Race | Shopping Cart System | Trading | Traveling


The world of Madrigal is filled with many dangers. One cannot roam about as they please without first knowing the ways of combat.

Contents

How to Attack

Selected monster
Selected monster
Auto-attack engaged
Auto-attack engaged

Let's start with the basics, to attack you must first select your target by clicking on them. Once selected, 4 blue triangles will appear on it, as well as an arrow above one's head to focus your attention on that particular target.

If you were to click on the target once more, you will automatically attack until it dies. Please note that this has no effect on players unless you're having a duel or PKing. PK is only accessible in the Yetti Server Cluster.

Some ways for auto-attack are:

  • double-click the target
  • click on the monster, and hold down the mouse button
  • click on the monster while pressing the control (ctrl) button on your keyboard. You don't have to hold down ctrl during the rest of the attack.
  • Variation: click on the monster, and hold down the mouse button, then hold down ctrl, release the mouse button, and release ctrl.
  • Select the "attack selected monster" icon and place it on a hot bar so that you're able to click on the key in order to activate it.

Melee

Strength increases melee damage for every weapon with the exception of the bow and wand. For bows, DEX increases damage and for wands INT increases damage. Your attack power can be seen in your stats window by tapping the H button.


Melee attacks have a chance to be a miss or a critical hit. The amount of misses is decided by your hit rate. More hit rate = less misses, DEX increases hit rate, or certain equipment may have the same effect. This number is not shown anywhere. A critical hit is what causes more than normal damage. DEX and certain equipment can increase critical ratings. This number is shown in your stat window that is viewed, once again, by tapping the H key on your keyboard. 100% is the maximum, but in reality this does not mean that every hit will be a critical. Attacks can be blocked by the monster, non-related to your critical rate.

When you land a critical, there is a small chance that the monster will be knocked back, so it can't attack you for a few seconds until it lifts itself up.

The speed at which you perform melee attacks is called attack speed, or aspd. This increases at certain amounts of DEX. The number of DEX at which your aspd takes a leap is called speed break or breakpoint. These points depend on your class and weapon of choice. This number can be seen in your stats window. 100% is the maximum.


Aerial Combat

Targeted Enemy
Pre-Target


Step one: Select and target your masquerpet by pressing the "TAB" key on your keyboard a redish pink targeting square will appear around the masquerpet. Pressing "TAB" repeatedly will cycle though the available masquerpets.
Step two: To follow the masquerpet press and hold the "Z" key on your keyboard. If your flying device is in motion you will fly around the masquerpet while attacking. This can get very dizzying. To stop press "SPACE BAR". ( Sometimes the auto-follow is already engaged)
Step three: To Attack simply press the "INSERT" key or Click and hold your mouse cursor on the masquerpet. (The only auto-attack for mages seems to be the "INSERT" key)



A few things to remember about Aerial combat.
  • You can not use any skills
  • You fight by physically whacking the masquerpet with your weapon, be it Sword, Axe, Stick, Knuckle, Yo-yo, Bow or Staff. The only weapon that you do not physically hit the masquerpet with is the Wand (although close up it might appear to be so).
  • Once you have targeted and hit the masquerpet you may lure it to ground level (stay on your flying device) and receive buffs from the ground.
  • Drops will go directly to your pack. If there is no room in your pack they will be lost.

Special attacks

Knight AoE
Knight AoE

All classes have their own unique attacks.

Skills

Each, and every class have their own personal skills. They can be viewed by tapping the K button on your keyboard.

If a skill has a cooldown time, this means that you can only use it once in a certain period of time. During this time the skill will be grayed out. Some skills however can cause a status effect on the enemy such as temporary confusion and stunning. Skills can not miss or crit, and are not affected by attack speed.

In certain cases, the Area of Effect, or AoE comes into play. This type of tactic is particularly used by Knights, Rangers and Billposters. It is done by rounding up certain mobs and killing them all at once using a certain skill, doubling, if not tripling one's exp.

For more information on skills, please view the Skills page

The Action Slot

On the lower right of your screen, there should be a bar called Action Slot. Here you are able to select certain skills that you wish to use at a constant rate. Once everything is properly selected, all you need to do is tap the C button on your keyboard and watch as the skills you've chosen come to life in a chronological order.

The advantage of putting normal skills here is that they will be able cast faster than when you'd simply hold down the function key.

The disadvantage is that it has a cooldown time when you start to abuse the action slot. Due the change of V19 it doesn't matter whether you put in 1 skill or fill it with 6 skills. Once used it will have a cooldown and in that time you are not able to use the action slot. So that means you have to go back to the other hot bars to use the skills. The cooldown will be activated after the last skill has been cast and it lasts for 12 seconds.

Image:Action_slot.png

The Function Bar

This bar is mainly for easy access for anything you wish to place in it. Skills, for example, can be dragged onto this. By tapping the K button, you may drag certain skills that are level 1 or higher onto the function at the bottom of the screen. You may also place them on the bar on the left, but the are only function-able by clicking directly at them.

To use the skills, select a monster, or select yourself if the skill is a self-buff, and then press the corresponding function key, or click on the skill in the bar. You will be able to preform the skill 1 time, at the cost of a certain amount of MP or FP.

So the steps are:

  • 1 Click on it to activate the skill
  • 2 Click on it, or press 1, Alt+1 or F1 to activate the skill
  • 3 If you placed the action slot on a key, press that key and it will also activate.
  • 4 Click on it, or press C to activate the action slot
  • 5 This skill will be performed first when the action slot is activated
  • 6 This skill will be performed second when the action slot is activated

Note: Due the new version update (Flyff Gold) the interface has changed and also affected the skill bars. Instead of using 8 bars, that were able to shift through number 1 till 8 and the F keys to activate, they changed it to a total of 4 bars. The main bar is now number 1 to 0. It also can be expanded, but has no keys attached to it, requires the mouse to use them. The second bar is Alt + number 1 to 0. The third bar is the F key bar from number 1 to 0. The fourth bar is an extra bar that has no keys attached, so you have to click on them with the mouse.

Image:Main_hotbar.png

Image:Second_hotbar.png

Image:Third_hotbar.png

Image:Fourth_hotbar.png

Related Pages



Important Game Information | Community | Cash Shop | Guide Portal | Character | World | Dungeons | Gameplay | Quests | Equipment Customization


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